Airsoft Canada

Go Back   Airsoft Canada > Discussion > Tactics, Techniques and Procedures
Home Forums Register Gallery FAQ Calendar
Retailers Community News/Info International Retailers IRC Today's Posts

Passwords - Night Ops or other 'need-ID' scenarios

:

Tactics, Techniques and Procedures

Reply
 
Thread Tools
Old July 19th, 2009, 02:07   #1
youonlywish
 
youonlywish's Avatar
 
Join Date: Mar 2006
Location: Brantford, ON.
Passwords - Night Ops or other 'need-ID' scenarios

My first of many contributions I'm sure...

I've found this little trick useful more and more as the games go by.

Create a password system to ID team members and threats in low-visibility environments.

Password - Reply... that's how it works.

Come up with a standard password, or a question to ask a passing unidentified person - thier reply must be correct.

IE:

Passwords Replies
Storm? River!
Flash? Thunder!

Dynamic passwords are even better.

Say, if you used a number system to ID threats...

The password is any number - the correct reply is 5 numbers above that one.

For instance:

Password Reply
5 10!

Of course, an incorrect reply can be followed by an easy kill.

So let's run it through in a scenario:

Player A spots movement, then the tip of a gun in a night op, but can not make a clear ID of Player B, hidden behind a barrel.

Player A: "2!"

Player B: "7!"

Players A and B meet up and continue down the field. They spot Player C, hidden behind some shrubs.

Player B: "1!"

Player C dosnt move.

Player B: "1! Last Chance! 1!"

Player C: "Are you guys on Alpha team?"

Players A and B open up on Player C, obtaining an easy kill.
__________________
The Devil's Bench - Gaming Cafe, Brantford, ON.
youonlywish is offline   Reply With Quote
Old July 19th, 2009, 02:25   #2
DJBackfire
 
DJBackfire's Avatar
 
Join Date: Aug 2008
Location: Calgary, Alberta, Canada
I really like that idea actually. It would have been really good a couple of games ago...when an enemy was following a group with me in it not knowing if they were on our team or not
__________________
"Whatever tickles your pickle"
"When in doubt, wipe it out!"
Current Load out:
KJW 10/22
KWA USP Compact Tactical
DJBackfire is offline   Reply With Quote
Old July 19th, 2009, 09:20   #3
m102404
Tys
 
m102404's Avatar
 
Join Date: Apr 2006
Location: Toronto
Good post! Challenge and response is crucial.

Instead of having just a couple of pairs (the enemy is listening too...)...you can decide on a code word (i.e. Canucks)....
Challenger: Charlie
Response: Alpha
...hmm..still not sure...Challenger: November
...come on numb nuts...Response: Uniform
Challenger: Ok! Come forward....

Change the code word a couple of times throughout the day...
m102404 is offline   Reply With Quote
Old July 19th, 2009, 10:38   #4
Shirley
A-56 aka Mr.Hitman
 
Shirley's Avatar
 
Join Date: Nov 2007
Location: Toronto, ON
These are also called challenge number/code.

You have to be at least over the level of grade 4 mathematics to succeed to live.

Example 1: Addition of 9.
A: 4
B: 5

Example 2: Subtraction of 7.
A: 10
B: 3

Example 3: Odd numbers under 10.
A: 3
B: 1
__________________

CANADIAN AIRSOFT PRACTICAL SHOOTING (CAPS)
CAPS DIRECTOR # 0047

Last edited by Shirley; July 19th, 2009 at 17:05..
Shirley is offline   Reply With Quote
Old July 19th, 2009, 12:45   #5
Endymion
 
Join Date: Jun 2006
Location: Markham, ON
Quote:
Originally Posted by Mr.Hitman View Post
These are also called challenge number/code.

You have to be at least over the level of grade 4 mathematics to succeed to live.
<snip>
Example 2: Subtraction of 7.
A: 10
B: 2

<snip>
<cough>
Endymion is offline   Reply With Quote
Old July 19th, 2009, 13:07   #6
DJBackfire
 
DJBackfire's Avatar
 
Join Date: Aug 2008
Location: Calgary, Alberta, Canada
Yeah I was just going to say that.....please check your math on example 2
__________________
"Whatever tickles your pickle"
"When in doubt, wipe it out!"
Current Load out:
KJW 10/22
KWA USP Compact Tactical

Last edited by DJBackfire; July 19th, 2009 at 14:57..
DJBackfire is offline   Reply With Quote
Old July 19th, 2009, 13:13   #7
AznFireboi
 
AznFireboi's Avatar
 
Join Date: Jun 2008
Location: Scarborough, ON
Quote:
Originally Posted by Mr.Hitman View Post
These are also called challenge number/code.

You have to be at least over the level of grade 4 mathematics to succeed to live.

Example 1: Addition of 9.
A: 4
B: 5

Uhhh? Is it just me, or is everyone missing example one? 4+9=5?
AznFireboi is offline   Reply With Quote
Old July 19th, 2009, 13:19   #8
Gunk
In his Trunk!
 
Gunk's Avatar
 
Join Date: Aug 2004
Location: Mostly Canada
Send a message via MSN to Gunk
Quote:
Originally Posted by youonlywish View Post
Flash? Thunder!
That's a good fracking idea

I also like the dynamic passwords, provided people remember how to do math.
__________________
"War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend: the city of the Men of Numenor, and I would have her loved for her memory, her ancientry, her beauty, and her present wisdom. Not feared, save as men may fear the dignity of a man, old and wise." - J.R.R. Tolkien
Gunk is offline   Reply With Quote
Old July 19th, 2009, 14:08   #9
Endymion
 
Join Date: Jun 2006
Location: Markham, ON
Quote:
Originally Posted by AznFireboi View Post
Uhhh? Is it just me, or is everyone missing example one? 4+9=5?
Pretty certain that he's going for an addition resulting in nine... 4+5 = 9.
Endymion is offline   Reply With Quote
Old July 19th, 2009, 15:40   #10
Forever_kaos
 
Forever_kaos's Avatar
 
Join Date: Oct 2006
Location: Mississauga.
Yeah my team usually does this.

But 'cautious' if you will about this.
I've found some guys like to make their own while out on patrol thinking they won't run into the other friendly patrol, and shit sometimes goes south.
Forever_kaos is offline   Reply With Quote
Old July 19th, 2009, 17:05   #11
Shirley
A-56 aka Mr.Hitman
 
Shirley's Avatar
 
Join Date: Nov 2007
Location: Toronto, ON
Quote:
Originally Posted by Endymion View Post
<cough>
LOL typo.
__________________

CANADIAN AIRSOFT PRACTICAL SHOOTING (CAPS)
CAPS DIRECTOR # 0047
Shirley is offline   Reply With Quote
Old July 19th, 2009, 18:32   #12
FOX_111
Le Roi des poissons d'avril
 
FOX_111's Avatar
 
Join Date: Dec 2003
Location: Terrebonne, Québec
We used it several time. We found that in the heat of battle, when you are dehydrated, tired and hungry, making a simple mathematical addition in less than 2 second prove to be complex and deadly.

So we keep it as codewords that we change often.

Some use clickers to ID themself and their position.

As a sniper, I love being face to a squad using their clickers. Easy to spot them. The click also travel pretty far.

Personnally, I prefer to use a code wisle. Sound like a little bird, you can control how loud you do it and it's easy to do it. If the other player is too far away to hear the wisle, use your radio or get closer.
__________________

Vérificateur d'âge: Terrebonne
FOX_111 is offline   Reply With Quote
Old July 19th, 2009, 20:32   #13
AznFireboi
 
AznFireboi's Avatar
 
Join Date: Jun 2008
Location: Scarborough, ON
Quote:
Originally Posted by Endymion View Post
Pretty certain that he's going for an addition resulting in nine... 4+5 = 9.
Addition of 9 sounds like you add 9 to the number, so it really should be sum of 9 or addition to 9. lol
AznFireboi is offline   Reply With Quote
Old July 20th, 2009, 13:23   #14
Oborous
 
Oborous's Avatar
 
Join Date: May 2008
Location: Edmonton, AB
I've tried this, and it always seems like a good idea, but it never seems to work out well.

The math version conceptually seems the best, because it gives you a solution set, or going with:

Call out is a number, if it's an odd number respond with a vowel, if it's even, respond with a concenant. ie.

Sign: 1
Counter-sign E

Sign 4:
Counter-sign Q

Except for the jokers that use "Y" for everything...

However, like was previously said, how much of this goes out the window when you're hot and tired and been on the field for 8 hours already?

Have people tried this with radios instead?
Oborous is offline   Reply With Quote
Old July 20th, 2009, 13:38   #15
Danke
 
Danke's Avatar
 
Join Date: Oct 2007
Location: Danger Zone
Having someone authenticate on the radio with a sign/countersign is a pretty normal proceedure. I haven't run across it yet but I am sure there are games out there were folks sneak onto an opposing team's radio net.
__________________
Airsoft, where nothing is hurt but feelings.
Danke is offline   Reply With Quote
ReplyTop


Go Back   Airsoft Canada > Discussion > Tactics, Techniques and Procedures

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Airsoft Canada

All times are GMT -4. The time now is 11:09.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.